Friday, December 21, 2018

Review+Summary: Ai wa, Nikushimi ni Yoku Niteiru. Nikushimi wa, Ai ni Yoku Niteiru: Common route part 1

(Cross posted to wordpress)



After a thousand years, I return to this blog with a long summary/review of an R18 otome game by PIL-VAMP (they are a sister company of PIL-SLASH who are known for their dark BL games) called Ai wa, Nikushimi ni Yoku Niteiru Nikushimi wa, Ai ni Yoku Niteiru (Love resembles hate, hate resembles love). It has been such a long time since I got so engrossed in the plot of an otome game, so despite a little issues here and there I really enjoyed this game and decided to come out of hibernation, lol. (I also wrote a vndb summary of it which you can check out here.) Let me explain the format of this review first. In this post I plan to talk about the characters and the general setting first, then describe the plot until the point where routes diverge. Later I’m going to make separate posts about different routes instead of one longass post. The game encourages us to follow a certain order but I’m going to review them in a certain slightly different order for maximum emotional satisfaction.

Characters:


Kinda sorta back?

It's funny how all the social media platforms I was active in the last couple of years have died/are dying out. LJ is almost obsolete, tumblr has become a super censoring pile of dung, facebook has turned into a money-grabbing troll, and although wordpress is doing well overall, my country has blocked it for some unknown reason. As a result, I'm considering moving back, at least partially, to the good old blogspot XD  I won't be too active since I work full time now, but I hope I'll be able to avoid year long hiatuses.

Sunday, July 8, 2018

[NEWS] Anniversary no Kuni no Alice complete English patch released!

(Cross posted on wordpress)

I have been neglecting this blog for years now and been hanging around in tumblr and twitter, but I figured that I've been making enough lengthy posts there to archive some of them in this blog as well.
So the first news I return with is the announcement of the complete patch for the otome game anniversary no kuni no alice. I have been working as the admin and a translator for this project and I'm super excited about the release! Maybe it's time to replay the game now that everything is in English :)
You can find download links for the patch and the game on the project blog here. A few pics from the translated game:












Wednesday, August 20, 2014

Alice in the heart otome game app walthrough: Blood route


(Cross posted on wordpress)

Follow the choices in first column to get Blood's best end! Save appropriately as you go, then load from those saves and start from the next column to get another ending. I marked the responsibility avoiding choices with *** and love point raising choices with ❤.

  • You can get the Hatter family end by either loading Save1 and following the long way, or loading Save4 and just changing the final 3 choices of his best end. But for the 2nd case you wouldn't get some CGs and a couple of subevents, so I recommend the long way. 
  • Picking both of  the "Take a bath to refresh" and "Go to Blood's room without checking" choices leads to DEAD END.   
  • For getting all events load Save2, choose "It's fun to hang out with Boris" and "Amusement park" and while picking anything you like for the rest of the choices (I suggest picking "Step on Blood's foot" and "Step on Boris's foot" for added hilarity ;D). Stop playing once you get the event and continue from Save3 again. 

Hatter Mansion
I see***
But I’ll let them do it***
Accuse Blood ❤
I've gotten used to this life ***
It is useful for daily life here ***
Listen to /Skip explanation (doesn't matter)
Amusement Park
Blood ❤
Is it that amazing? ***
Because we hit it off? ❤
Save1* (Long way) Load Save1* Load Save1*
Elliot Blood Blood
Go shopping Go shopping Go shopping
Amusement Park Amusement Park Castle
Ok, I get it Ok, I get it Ok, I get it
He is just being shy He didn't like it He is just being shy
Maybe I was fascinated by him ❤ This is different.
I was fascinated by him ❤ Clock Tower I was fascinated by him ❤
Amusement park  I'm just having fun at the moment. *** Heart Castle
Accept Clock Tower I'm just having fun at the moment. ***
I'm just having fun at the moment. *** Go to Blood's room without checking Heart Castle
Amusement Park Actually lemon tea lover Go to Blood's room without checking 
Check right now Haunted house with scary ghosts Straight tea lover ❤
I will explain the situation ❤ That's weird Usual merry-go-round
Roller coaster which goes off the rails often Don't hang out with them That's weird

Hmm, ok... He's helpless, and makes me worry Ask him for a tour of the residence
Go outside Maybe ❤ Hang out with them
Hang out with them Is it carrot food as usual...? He's helpless, and makes me worry
He's helpless, and makes me worry Clock Tower Maybe ❤
Get angry at Blood Go get some sleep by yourself. I'd love to
Maybe ❤ It's scary to hang out with Boris Heart Castle
I'd love to It feels like we're a couple ❤ Go out with just two of us
Amusement Park I still love him ❤ Answer that I love there so much
Go out with lively companions Take his eyepatch off ....What do you mean?❤
....What do you mean?❤ Shake off his hand I'd rather hang out with Gowland
Save2* I started liking people here *** It feels like we're a couple ❤
I'd rather hang out with Gowland Scold in a small voice I still love him ❤
It feels like we're a couple ❤ It's because I'm interested in Nightmare Take his eyepatch off
I'm ignoring you I don't say anything. Hold on ❤
I still love him ❤  I blame Nightmare I started liking people here ***
Take his eyepatch off  Clock Tower Step on Blood's foot
Hold on ❤ Thanks Really?
I started liking people here *** I like Elliot, but not in that way Save5* Load Save5*
Step on Blood's foot  I have nothing to apologize for *** Can't choose one. I like both. I like Blood.
It's because I'm interested in Nightmare Sigh It's because Nightmare is good looking. It's because I'm interested in Nightmare
I blame Nightmare But it's fun anyway *** I don't say anything. I blame Nightmare
Amusement park How did this happen... Heart Castle Heart Castle
That's not true. END Thanks Thanks
I didn't mean it I like Elliot, but not in that way I didn't mean it
Save3* Load Save2, follow advice above to get Blood and Boris event 2, then load Save3 to continue. I have nothing to apologize for *** I have nothing to apologize for ***
I have nothing to apologize for *** Pretend to cry ❤ Pretend to cry ❤
Save4*

(Short way) Load Save4* Open the door to perversion. Please forgive me, Your Majesty.
Pretend to cry ❤ Sigh I accept him. I refuse Peter.
But it's fun anyway *** But it's fun anyway *** But it's fun anyway *** But it's fun anyway ***
Quit dancing.
How did this happen...
...It sucks. ❤ Keep dancing.
...It sucks. ❤ ...It sucks. ❤
 Answer that I like him.
BLOOD BEST END HATTER FAMILY END ROSE GARDEN END 1 (3P) ROSE GARDEN END 2 (BLOOD)


Sunday, December 15, 2013

[NEWS] Anniversary no Kuni translation patch update+preview video




This is not really a news but more of an update. I think I didn't announce it in this blog, but I have been helping out on the translation project of Anniversary no Kuni no Alice that started from the end of of last year. We're pretty short on people so progress has been slow, but we aren't dead and translation progress has somehow reached 48% XD If you wish to help us out you can reply to the thread on Baka-Tsuki forums or make a comment on the offical project page on wordpress.

Last week I finally got to test the couple of scripts I had translated for the project in-game, it wasn't working for me until then because of certain issues on my PC. Here’s a preview (remember the project is still in a WIP state, the text is not wrapped perfectly yet and I’d like to improve the translation if I can. Also Alice’s name is still Japanese since that’s what I started the game with XD).

P.S. I find it hilarious how Blood actually apologizes if Alice is truly angry enough to ignore him, but is in full troll mode if she’s just pissed and mouthing off lol

Kuchihatenu MASTERPOST!


Well, I finished Hijikata’s and Saito’s route way back, but never got around to reposting in this blog and I’m too lazy to make new posts for all the 15 parts >.> So here you go, links to all the parts, posted in tumblr. I posted this on wordpress too but forgot to do the same here ^^;;

Parts 1-3 Common route+Normal end. 4-8 Hijikata’s route, 9-16 Saitou’s route
Part1   Part2  Part3
Part4   Part5  Part6  Part7  Part8
Part9  Part10  Part11  Part12  Part13  Part14  Part15  Part16 (read-only light nsfw)

While as a doujin game it wasn’t bad, the original game was such an epic that I kinda lost my interest in this game after finishing it once and going back to replay the original Hakuoki, I won’t be doing any thorough reviews for Sano, Heisuke or Okita, sorry. In fact even going back to read these posts make me cringe a bit from my crappy translations, but it would be cruel to just delete them so here~

My Alice series obsession

Ah, it’s been so long since I posted here! During this interval I’ve been very active on tumblr, mostly obsessing over the Alice series by Quinrose. I guessed it was high time I started bringing them over  here and my other workpress blog. 
P.S. Blood Dupre and Julius Monrey own my soul. <33333

Wednesday, March 6, 2013

[Visual Novel Review+Walkthrough] Train of Afterlife



You are riding on a train without a name, memory, or your own body. Along with you are five other passengers who will share their thoughts and various tales of their past life before reaching their destination. One of them is clearly different from the rest, as he or she is closely tied to your past - a past that will greatly change your destination. As you embark for the final stage of your life, what will you discover? What is waiting for you at the end of your journey?
Train of Afterlife is a mystery/horror visual novel made by Zeiva Inc. that explores the meaning of life and death and how people perceive them. The storyline is, as stated above, is an abstract one set in a train that something (similar to a Flying Dutchman??) which carries its passengers to their next stop after their death, but nobody knows how they got here or where they are headed to.


Story Overview (Spoiler free)



The passengers on the train cannot even recall who they are; and all of them, including the protagonist, are represented as nothing but shadows (whose identities are only revealed at the final end). Their journey is unsure but short, as everybody on this train is set to disappear and go to their destination after a time limit of 10 hours which can be only changed slightly but not broken. During this small trek, the protagonist who remembers only the name "Wind" about him/herself (yes, even the protagonist's gender is unclear) chooses to converse with the rest of the passengers, hears their different opinions about the meaning behind life and death, and finds a way to recover at least part of their own memories using a system of "tarot cards".

image 




Story: 10/10

I really loved the story, and the amount of enjoyment I felt after the whole story clicked in place is beyond the scope of my literary abilities to explain. Even then a few things are left open, but I liked that. The slow pacing of the story works pretty well with the slightly cryptic storytelling.



This is the first VN I read that tried to tackle such a deep subject like the meaning of life in so limited timespan and succeeded in that endeavor. "Wind" was a very interesting protagonist, and by the time of the ending I liked him/her (see I'm still confused lol) even more for the flaws that were revealed. The rest of the cast were all likable in their own way, and it was fascinating to see all of their different ideas and beliefs. I wish I could point out the things I loved most but they'd be BIG spoilers so I'll just stop here and rate the next topic.

Art+ Sound: 8/10



The art for Zeiva has always been very beautiful, and ToA is no different. What is different is the use of very dull, muted colors to suit the silent and often gloomy environment (which is emphasized even further with the very beautiful but solemn music playing on the background). Most of the CGs are abstract and rather than an event, it would more accurate to say that they represent the inner workings of the mind of the character whose POV we're seeing the story from. The music was not very varied, but they suited the mood of the scenes very well and didn't bore me even if I kept the game open for a long time.

Gameplay: 3/10 (6.5 if a save system is implemented later)

This is a straight out VN with small amount of stat requirements, you do nothing but select choices which may increase any one of your stats: Awareness, Enlightenment, Darkness. None of the choices are "right" or "wrong", you choose which stat you want higher depending on the ending you are aiming for.

There are a number of 9 endings in total. You play and get the even numbered endings (2,4,6,8) first in the default "Wind's path", and BE EXTREMELY CAREFUL to collect the letters that show up after every ending, like the picture below. If you don't you have to play the whole game and get the ending again, since this is a small game with no save system. I don't know if they have made a new version with a save system like they did with X-note by now, but this was TRULY ANNOYING. I saw only one in-depth review for this game so far which bashed it for this, and while I would say the pain is worth the fabulous story, it's a big sacrifice to make.



Then you use the password in the main menu's continue screen which starts the game normally again but this time, it's "Wing's Path" and here your stat gouges fill up two times faster so you can max them all out as the ends in this path have higher requirements. Wing's path has the odd numbered 1,3,5,7,9 endings of which End 1 is the "true end" that explains everything.These ends also form another password which unlocks a side story for one of the characters, and once you see that story, congrats! You are now finished with the game and can view the Extra Gallery containing all the beautiful art, music, explanations about the cast and the author's notes.

You can see that I wasn't amused to play the same thing over and over 9 times without any saves, hence the sudden drop in rating. Actually my friend bought this game but gave away because she wasn't patient enough to do all the endings. But if there was only a save system I'd give it a much higher score since the password hunt itself wasn't bad, it gives incentive to chase all the endings.


Replayability: Very high
But as I explained above, it gets a bit irritating after a while.


Walkthrough (for true end)

Okay, so people who are slowly edging away afraid of the effort to get the true end, I've made a walkthrough which will give you the true end in WING's path in one try.

I STRONGLY suggest you play at least once by yourself and actually play all the ends if you're on vacation. The Zeiva official guides are HERE.

But if you can't here's the choices you need to take to max out the Enlightenment and Darkness stats for the true end while seeing all the side characters story (If you do it wrong you might miss them and lose the chance to find their identity) in WING's path, the password to start which is HERE.  (For awareness, Playing Tarot Cards will automatically earn you a point. Also looking outside the window at any time will, but be careful to do that only 4 times since the 5th time will give you the bad end 8.)

- Zero Hour: Wing - Peaceful. 
- Zero Hour: Wing - I saw a shadow of a young boy. 
- Second Hour: I sense relief as Mary uttered those words.  (LITTLE MARY)
- Second Hour: Is that really the right answer?  (DIYU)
- Second Hour: Wing - I'm curious about my past. 
- Third Hour: Okay. (DARWIN) 
- Third Hour: Okay, I'm ready. (BLUEBIRD) 
- Fourth Hour: They are the essence of what we have left.  (LITTLE MARY)
- Fourth Hour: Talk to Darwin
- Fourth Hour: Talk to Diyu
- Fifth Hour: Talk to Little Mary
- Sixth Hour: Talk to Little Mary
- Sixth Hour: Normality doesn't exist. (DARWIN, Requirement: Little Mary's disappearance)
- Sixth Hour: Not really (BLUEBIRD) 
- Seventh Hour: Talk to Darwin
- Seventh Hour: Nurture  (DIYU, Requirement: Darwin's disappearance)
- Seventh Hour: Talk to Bluebird
- Eighth Hour: Wing - No, I don't 
- Ninth Hour: Talk to Diyu
- Tenth Hour: Talk to Bluebird

After the tenth hour you'll have to arrange the tarot cards in the correct sequence, which can be seen HERE.

The Side story password is HERE.

~~~~~~~~~~~~~~~~~~~~~~~~

I am very unskilled with proper diction that a proper review for this great VN deserves so I'll just be brief. Play IT! It's a beautiful VN which deserves more love. The demo can be found here if you want to check out if it suits your tastes first. (Which may be a wise thing since this is a story for those who like to spend their time thinking over and might not be for those who want a quick paced story).

GJ Zeiva and keep making awesome VNs! :D
 

Sunday, January 20, 2013

[Translation] Diamond no Kuni no Alice:Prologue part1

(I underestimated this game's length and tried line-by-line translating...the next scenes will be more like summaries and full of silly comments :D I got extremely tired halfway through this so forgive the spelling mistakes and inaccurate translations. Oh and I don't plan to translate the game or anything, just special scenes that I end up liking. )
In the darkness, I was suddenly assaulted by a strange sensation. A feeling similar to being in air, falling down and down.
This darkness, this feeling of being airborne-I can shut both down easily. I got into the bed in my room and went to sleep.
This strange sensation…it’s only a dream. This is not reality.
I only have to open my eyes. It’s just that simple.
If I just open my eyes, I can wake up from the dream and return to reality. I willed my eyelids open to come out of this dream quickly.
image

…!?
Even though I opened my eyes, the feeling of floating didn’t disappear. Rather than being suspended midair, I was falling backward.
Is that a hole in front of me!? No, it’s pretty far away…
I could see a round hole at a distance.
The sky was cut into a round opening. Even without falling any far, I’m already inside the hole.

…~~~~!?
I keep falling. Somehow this feeling is familiar…

Wednesday, September 5, 2012

[Otome Game Review] Kuchihatenu Sakura no LP part 5

(Continued from previous post)
And finally some NSFW stuff in this post fufufufu

Cross posted to my blogspot, wordpress and tumblr.

24th day: Lectured by Saito: Nothing

25th day: Studying: Same as last playthrough, Hijikata gives Chizuru a lift in his car and she finally starts having naughty dreams about him

26th day: Before Choice: Same as last playthrough, Chizuru does well on her tests while Hijikata and Okita brawl on the corridors

26th day: Studying: In which Chizuru gets one step closer to popping her cherry


[Otome Game Review] Kuchihatenu Sakura no LP part 4

(Continued from previous post)

Cross posted to my blogspot, wordpress and tumblr.

MY SECOND PLAYTHROUGH (IN WHICH I SUCCESSFULLY MANAGED TO GET INTO HIJIKATA'S PANTS YAY)

This time I just took some different choices so basically the same things happened but the “Hijikata events” didn’t appear so soon and I got to see other people’s events. Also even the Hijikata events were part of the common route, the true route starts after all the conditions are met, precisely the moment I saw the Cherry Blossom scene I knew I had him :D

The first three day events were completely same. I’ll list them in a Day no: Activity choice: Event format.


Thursday, August 23, 2012

[Otome Game Review] Kuchihatenu Sakura no LP part 3

(Continued from previous post)

Cross posted to my blogspot, wordpress and tumblr.

So I'm done with my first playthrough, but since I dared to play this without a walkthrough I missed a couple of things and didn't get the end I wanted. щ(ಥДಥщ) I am playing again, but I'm posting exactly what I wrote when playing the first time, also with explanation of what went wrong under blockquotes.

Anyway what I did incorrectly was spam studying, you have to check a certain meter of affection of other guys too. Every capturable character requires certain number of points of 2 other bishies to be seen for getting the good end. For example Hijikata's end needs you to also have some interaction with Harada and Saito, but not Okita. You can check your status anytime from the daily activity screen here:




Anyway let's start!

[Otome Game Review] Kuchihatenu Sakura no LP part 2

(Continued from previous post)

Cross posted to my blogspot, wordpress and tumblr.

Third day

Next day, Heisuke notes that she seems to be in higher spirits today. He says he’s relieved that she’s feeling better, and asks her to always laugh happily. Hfdsgfiuhgfsfuk so adorable this guy is tempting me again Chizuru realizes that Heisuke had been worrying about her and internally apologizes to him.

Choice 3------>Study


“What the hell is this?” Hijikata sure looks angry, but he still looks sexy, no proportion problems here <333 GJ Princess Crown

Monday, August 20, 2012

[Otome Game Review] Kuchihatenu Sakura no LP!


So I started playing Hakuouki SSL Doujin game and since nobody seems to have done a review of it yet I'm typing my progress as I play. Does that make this a “let’s play”? I have no clue. Anyway this post will cover the first 2 days,more will come later~ Cross posted to my blogspot, wordpress and tumblr.

Wednesday, August 15, 2012

[Fangirling] OnoD sama is everywhere~

So I thought I'd take a little break from the non-stop Hakuoki gaming I've been doing lately, so I started playing Chaos;Head instead. Guess who showed up 10 minutes into the game?


Ono Daisuke why are you raping my ears with your sexy voice even though I wanted celibacy for a while D: His character is even named Daisuke so others keep calling him "Daichin" ORZ ORZ And he looks like Suzuya from Starry Sky, my number one Husbando >.< At least this character's personality is rotten.....

Y U NO LEAVE ME ALONE, HOT SEIYUUS>


Cuteness Overload: SHIMEJI~! (´・ω・`)~♪ ~♪

fgjhdegfjhdgfqafhfjklal



THESE SHIMEJIS
THEY ARE TAKING OVER MY LIFE, I SWEAR.

*dies of the cuteness*

For those unfamiliar with these cute critters, Shimeji are basically desktop buddies that you can play around with on your desktop. You run the program and your Shimeji chibi pops up on the desktop. They’re mischevious little buggers who crawl up on the sides of your screen and are of no use other than being utterly adorable ^w^ They also tend to multiply (speed depends on their behavior pattern) if left alone. You shouldn't let them grow too much and reset to one after a while.

Saturday, July 28, 2012

[Video Tutorial] JPCSP configuration for Hakuoki with voices working

Hello all!

For a long time I have lamented the fact that an AWESOME game like Hakuoki got translated only for the PSP which I don’t have D: (One can only go so far borrowing from a cousin T.T). I knew the JPCSP emulator worked for PSP games, but I couldn’t get anything to work ToT But finally thanks to some kind-hearted people describing the way to handle this, a couple days ago I got Hakuoki to work with the emulator , with music and voices and everything! Now I don’t have to depend on others and play on my own!

Proof:


Now, let's get ready to hunt some shinsengumi bishies! Well since this is a general tutorial on JPCSP non-Hakuoki fans are welcome too~

Thursday, July 26, 2012

LMAO I NEED TO LAY OFF THE DRUGS



WTF IS WRONG WITH ME XDDDDD

So me and my friends have this unhealthy obsession with forbidden love....and who better to have a forbidden love with than a hated rival? So lo and behold I made a fan video of Raoul and Phantom from PersonA who absolutely hate each others guts. Using the song Magnet. YES VOCAFAGS THAT MAGNET. Those who aren't familiar with it just know that Magnet is a really popular song by Vocaloid. Vocaloids (from "vocal" and "android") are music synthesizing programs based on real human voice samples. I however, used the version of magnet that was sung by two actual singers to make the song flow better with the pictures ^_^



Please enjoy ~ I planned to post this in the main review I'm writing for PersonA at this moment, but since I'm an attention-ho I decided to post this earlier. Also something this weird deserves a separate post lol.

Friday, June 15, 2012

RAAAAGEEEE

I'll make a more comprehensive post tomorrow....for now just let me express my rage at Raoul's yandere route in PersonA with this pic. WTF, MIRAI.


WHYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
MY PRINCEEEEEEEE
GIVE HIM BAAAAAAAAACCCCCCCKKKKKK


~*ECHO*~

Thursday, May 17, 2012

[NEWS]Heartful Chance: new English Otome game!

I'm back with new otome game news :3 A new otome game in English by Studio Sparkles is here! BTW this doesn't have anything to do with Heartful Kareshi :P

Description

Everyday seems to be the same, according to Eimi, an average student from St. Jean-Marie Academy.

One time, during their Chemistry class, Eimi forgot to do her homework and sought her friend, Charlotte’s help in exchange of writing a romantic love letter to her crush.Through the letter, Charlotte finally got the attention of her crush.

When word spread around the campus about Charlotte and her crush's love story , many of Eimi’s schoolmates soon began asking her to write for them love letters.Eimi soon became known as “Love Letter Princess”. However, as they say, fame has its price.

One day, just a week before Valentine's Day, Eimi’s crush, Kouhei asked her to write a love letter for a special girl.

Will Eimi be able to write a love letter knowing that it is for someone else who holds a place in Kouhe’s heart?

OP


My Thoughts: I'm studying right now so I haven't had a chance to check this out, but the artwork seems similar to witch spell, if not a little bit shinier and improved. The story sounds interesting, I'll definitely play this soon. Dissppointed at the number of bishies though, I wanted more~~~

Link:

http://www.studiosprinkles.com/project/heartful/download.html